Fue
2003-07-14 16:37:07 UTC
Hi,
I have a few questions regarding Seafarers, and some regarding playing
Seafarers and Cities and Knights together.
1. In the Mayfair edition of the rules of Seafarers (posted on
BoardgameGeek) on p. 12 there is a line saying "players who build
settlements on the coast... MUST build ships instead of roads".
However, in my original Kosmos-translated manual, it says this MUST is
a MAY. Which one do you usually play? The "may" is already covered in
the general part of the rules, why should it be a "must"? Also, on p.
16. of the Mayfair manual, this "must" softenes to a "should",
although for a different scenario. I wonder if this is a translation
issue, or on purpose.
2. The rules for C&K are pretty vague on how to play together with
Sefarers, although some things (such as the description of the
Roadbuilding card and the calendars) indicate that it has been
designed so that both can be played together - and this is what I have
learned from several posts here. Do you know of any good resources /
FAQ-s on the Net regarding this issue?
3. Bishop: I wonder if the Bishop card from C&K can be used to move
the pirate in Seafarers... this would seem to be the sensible thing to
do. I guess this is up to mutual agreement.
4. I suppose knights cannot be placed on shipping lanes - based on our
understanding of the C&K rules, however, the only way to interrupt the
longest route is by placing a knight. This does seem to make
interruption more difficult when playing the two sets together.
Once again, thanks for any and all ideas that you may have on these
issues.
I have a few questions regarding Seafarers, and some regarding playing
Seafarers and Cities and Knights together.
1. In the Mayfair edition of the rules of Seafarers (posted on
BoardgameGeek) on p. 12 there is a line saying "players who build
settlements on the coast... MUST build ships instead of roads".
However, in my original Kosmos-translated manual, it says this MUST is
a MAY. Which one do you usually play? The "may" is already covered in
the general part of the rules, why should it be a "must"? Also, on p.
16. of the Mayfair manual, this "must" softenes to a "should",
although for a different scenario. I wonder if this is a translation
issue, or on purpose.
2. The rules for C&K are pretty vague on how to play together with
Sefarers, although some things (such as the description of the
Roadbuilding card and the calendars) indicate that it has been
designed so that both can be played together - and this is what I have
learned from several posts here. Do you know of any good resources /
FAQ-s on the Net regarding this issue?
3. Bishop: I wonder if the Bishop card from C&K can be used to move
the pirate in Seafarers... this would seem to be the sensible thing to
do. I guess this is up to mutual agreement.
4. I suppose knights cannot be placed on shipping lanes - based on our
understanding of the C&K rules, however, the only way to interrupt the
longest route is by placing a knight. This does seem to make
interruption more difficult when playing the two sets together.
Once again, thanks for any and all ideas that you may have on these
issues.